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nerek.h

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00001 #ifndef NEREK_H
00002 #define NEREK_H
00003 
00004 // -------------------------------nerek.h---------------------------------------
00005 //
00006 //    NEREK by Chad Rempp
00007 //    March 1 2002
00008 //    Version 0.0.02
00009 //
00010 //    Also Stolen from M Buckland
00011 //
00012 //------------------------------------------------------------------------------
00013 
00014 // Structure for user defined variables
00015 struct SimData_typ{
00016     int NumInputs;
00017     int NumOutputs;
00018     int NumHiddenLayers;
00019     int NeuronsPerLayer;
00020     int NeuronsPerHLayer;
00021 };
00022 
00023 #define RANDOM_CLAMP    (((float)rand()-(float)rand())/RAND_MAX)
00024 #define RANDOM_NUM      ((float)rand()/(RAND_MAX+1))
00025 
00026 // Default values for an NN
00027 #define NUM_INPUTS             6
00028 #define NUM_OUTPUTS            2
00029 #define DEFAULT_HIDDEN_LAYERS  1
00030 #define DEFAULT_NEURONS_PER_HL 9
00031 
00032 #endif

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